/////////////////////////////////////////////////////////////////////////
//
// Amuse Engine - graphics
// Copyright (c) 2015.  All Rights Reserved
//
// File:		AEPlatformIncludeWin32OGL.h
// Author:		Gianluca Belardelli
// Date:		05/09/2014
//
/////////////////////////////////////////////////////////////////////////
#ifndef _AEPLATFORMINCLUDEWIN32OGL_H_
#define _AEPLATFORMINCLUDEWIN32OGL_H_

#define AE_MAX_NUM_RENDERTARGETS		8
#define AE_MAX_RENDERER_NODES			16

#endif // _AEPLATFORMINCLUDEWIN32OGL_H_
